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Salammbô

This is old but I find it quite interesting. In 2002 I was one of the concept Artist on the game Salammbô, for Cryo interactive.
The project was based on the version of Druillet's comic book.
It was very fun and sometimes challenging to fit to his very specific style, and to find the right graphic ponctuation to mimic Druillet.
I think the best part is still, the 3D render, they did an amazing work.